MeltersofT
is a small game studio with
BIG
Ambitions.
Currently working on:

ORO CAUDA
a reimagining of the classic “Snake” as a turn-based puzzle.
Plan every move carefully as you navigate maze-like levels, avoiding enemies that move when you do.
Unique twist on a classic game
Grow, evade, and embrace sacrifice.
Master the core mechanic of devouring your own tail – bend, coil, and rearrange your body to solve mazelike puzzles.
Enemies
Each enemy has a distinct behavior.
They move only when you move – yet remain a constant, shifting threat that demands foresight and planning.
Movement Across Six Surfaces
Traverse walls, ceilings, and floors alike.
Levels are designed around six-sided traversal – transforming the world into a multi-sided labyrinth and creating a unique world to explore.
Features:
- Turn-based precision – Every move matters, and enemy behavior is fully predictable – if you plan carefully.
- Skills – Can lower the difficulty, but are never required. Ignore them for a challenge or use them to ease into the experience.
- No single solution – Every puzzle can be solved in different ways. Experiment, optimize, or find your own path.
- Elegant depth – The rules are easy to grasp, but mastering puzzles requires foresight.
- Connected areas – All puzzles exist within a seamless world. Just a continuous and cohesive space to explore.
